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Electronic music is a vague term. But it refers to the many styles I was already asked to compose in : techno, dance, drum'n'bass, or anything else... It can also be viewed as new layers of stunning sounds added to already existing styles, like pop and rock.
That's in this sense that I composed the Shock Project soundtrack, enhancing the music with generated sounds, or real ones that were modified or distorted. And I always took great care to use original and imaginative arrangments in the many games that followed, like Plobb from Nothing From Outer Space or Rusty Axe's Battle Castles and 50 Castles.
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